Digital Product Design - UX That Ships and Sells
Most product design dies in the handoff to engineering. We embed design with the engineering team from week one, so what's designed is what ships - and what ships is what users actually use.
- 1Research5–8 user interviews, JTBD framing
- 2ArchitectureFlows, IA, content model
- 3DesignWireframes → high-fidelity in Figma
- 4PrototypeClickable, validated with real users
- 5ShipDesign QA on every PR, not just final
First production-quality screen ships by week 6 - research never sits in a doc.
What you get
When it fits
- Your product is competing on UX, not on price or distribution
- You're shipping a new product, redesigning an old one, or unifying a sprawling design surface
- Engineering is ready to ship to a design system instead of pixel-perfect mockups per screen
- You'd rather research before building than rebuild after launching
When it doesn't
- The team will not implement what's designed - design without engineering buy-in is wasted
- You need a logo or marketing visuals - that's brand work, hire a brand studio
- There's no budget for research and engineering has free reign anyway
Process
Discovery starts with 3–5 user interviews and a heuristic review of the current product (if any). Then design sprints in 2-week cycles: research → design → prototype → user-test → engineering kickoff. The first feature ships to production by week 6.
Full delivery processPricing
Project-based ($30–120k for a focused redesign) or design pod (1–2 designers + research) at monthly retainer. Always includes design QA during engineering - design without QA tends to be designed twice.
See engagement modelsCase studies
FinTech Mobile Banking Platform
Secure, AI-powered mobile banking serving 500K+ users with instant transfers and biometric authentication.
AI-Powered Applicant Tracking System
Comprehensive ATS solution with AI-driven candidate matching, automated resume parsing, and real-time recruiter-candidate communication serving 10K+ monthly candidates.
FAQ
- Do you do research or just visual design?
- Both, and research first. We won't design without at least 5 user interviews - sometimes the answer is 'the feature you're asking for isn't the right one', and we'd rather tell you in week one than design the wrong thing for a quarter.
- Do you provide design systems?
- Yes, and they ship in code. A design system that only exists in Figma is design debt; we build it as a real component library (Storybook + tokens) so engineering can pull components directly instead of rebuilding them from screenshots.
- How do you handle accessibility?
- WCAG 2.2 AA from day one - contrast in the tokens, focus states in every component, keyboard flows in the prototypes. Retrofitting accessibility costs 3–5× more than designing for it; we don't ship designs that fail an audit.

Who builds it
Our own team, working from our office in East Sarajevo, Bosnia and Herzegovina. The engineers on your scoping call are the ones who build it.
Meet the team